Friday, March 4, 2016
anime-inspired album, "Beyond Libra", is now released! I
couldn't be happier with how it turned out, with an incredible
team musicians, engineers and visual artists making my dream a
reality. Please check it out at
Sunday, February 7, 2016
I'll once again be attending the
MAGfest game convention
this year, both as a panelist in the talk "Making MAGFriends -
An Intro to Networking in Game Audio" and as a member of the
DiscoCactus! I'll be talking about effective communication
and network building as a freelance composer, and playing flute,
Wednesday, December 2, 2015
My current game scoring project is now announced! Check out
"Anew, the Distant Light"
- a 2.5D metroidvania-style game set on a mysterious alien
planet. The game features unique weaponry and traversal
mechanics, along with an atmospheric storyline and rich
backstory and setting. Musically, I'm blending elements of 70s
film scoring with 20th century modernist art music and vintage
synths, for a very Goldsmith, Bartok and John Adams-inspired
score. Can't wait to share more info!
Thursday, November 12, 2015
Super happy to announce that I'll be a speaker at this coming
GDC! My talk
"AAA Virtual Orchestration on an Indie Budget" will dish out
all my techniques/secrets/opinions on virtual&hybrid orchestral
production, using my Lara Croft score as a case study.
Huge thanks to the GDC advisory board for making this possible!
Sunday, November 1, 2015
years in the making, I'm glad to announce my upcoming album,
"Beyond Libra"! It's a collection of anime-inspired original
music in various genres, ranging from j-pop to afrobeat to
orchestral to folk and just about everything in-between. The
album features live orchestra, three live choirs (including a
Nigerian vocal ensemble and a Slavic women's chorus), and a host
of musicians and vocalists including Raj Ramayya (Cowboy Bebop,
Wolf's Rain), Jillian Aversa (Soul Calibur 5, Halo,
VideoGamesLive) and many more!
We're crowdfunding the album via Kickstarter - please check it
Friday, June 4, 2015
Putting the final touches on the score to
Dead Island 2!
Next week I fly to Berlin to tune the music implementation and
help bring the game to a polished state. I'm incredibly happy
with the wonderful musicians and engineers who made this score
possible, and can't wait to share the music with the world!
Thursday, February 5, 2015
My score to
Croft and the Temple of Osiris just got two award
nominations from the Game
Audio Network Guild! "Music of the Year" and "Best Original:
Choral". I'm particularly thankful for this recognition, as
AudioGANG is an organization made of game audio professionals
who have shaped the course of our field over the last three
console generations. I've been a member for the last 10 years
and am deeply honored to be recognized by this organization.
Wednesday, January 14, 2015
Croft and the Temple of Osiris has been nominated for a
D.I.C.E. Award! "Outstanding Achievement in Original Music
Composition". I'm very honored to have such recognition from the
Academy of Interactive Arts and Sciences.
Tuesday, December 16, 2014
My score to
Croft and the Temple of Osiris was listed as one of Kotaku's
Best of 2014 soundtracks! Very proud for this recognition,
this year saw some incredible soundtracks and I'm honored to be
mentioned alongside them.
Monday, December 8, 2014
I'm happy to announce the free release of the Lara Croft and the
Temple of Osiris
soundtrack on SoundCloud! Crystal Dynamics is putting up 8
tracks from my score every Monday for the rest of December,
culminating in the full release of my 37-track, 78minute score.
I was also interviewed by The Music Of Tomb Raider blog about my
score, check that out
Tomorrow the game releases
worldwide on PS4, XB1, and PC.
Monday, June 16, 2014
so proud to announce the launch of my latest sample library,
Vocalisa: Slavic Women's Choir! The product of months of
research and years of recording, editing and development,
Vocalisa brings the unique and electrifying sound of the Slavic
choral tradition to sample users for the first time - with
careful attention to detail, multiple sections and solos, and an
innovative word-building interface. Traditional Bulgarian vocal
music has been a huge influence on my compositional style for as
long as I've been a composer, and so I'm incredibly happy to be
able to share this project with the world!
Thursday, June 12, 2014
am also penning the score to
Lara Croft: Temple of Osiris! Temple of Osiris is a sequel
to the 2010 co-op Tomb Raider game, Lara Croft: Guardian of
Light, and features similar puzzle-driven isometric-camera
gameplay. Check out our E3 announcement trailer
Monday, June 9, 2014
will be writing the soundtrack to
Dead Island 2,
sequel to the popular zombie action thriller! Check out our
hilarious E3 announcement trailer
Monday, January 1, 2014
I'm proud to
announce the release of my
"Spacestation Evolution: ReTuned!" album on OverClocked
Records! Founded by the same staff as
OverClocked ReMix (the
web's biggest video game music community), OCRecords is a brand
new label for game soundtracks and albums by game composers. My
Spacestation Evolution album is a rerelease of my first game
soundtrack (from 1999!), consisting of both the original score
and 14 minutes of live-recorded synth rock remixes, performed by
Check it out!
Tuesday, April 9, 2013
As many are already
aware, the time of Lucasarts has unfortunately drawn to a close.
I am profoundly honored to have worked for over five years with
some of the most talented and passionate developers in the game
industry, and wish each and every one of them the greatest
success in wherever their careers take them.
As for me, I am now devoting all of my time to my career as an
independent, freelance composer. I'm already working on a number
of exciting projects for the coming months, but as always if you have an interesting
project and are interested in my music, drop me a line!
Friday, March 9, 2012
very happy to announce that Star
Wars: The Old Republic won two Game Audio Network Guild
awards this year! We won Best Soundtrack, and a piece I co-wrote
with composer Gordy Haab won the award for Best Original:
Instrumental. I'm extremely grateful to have had the opportunity
to write for this game in the first place, and especially happy
that our music team's efforts are being recognized by our peers
in the game audio community.
Wednesday, December 7, 2011
Continuing the game's soundtrack promotion, Bioware has released
one of my planet themes from Star
Wars: The Old Republic. Today's release is
The Wellspring", and it is used on the first planet a
Jedi-in-training would play in. For the intro, I tried to
portray the familiar idea of a young upstart, gifted in whatever
craft, leaving the safety of school and being slammed by the
realities of life. The rest of the Tython music is a mixture of
timid suspense music and honorable "memories" of the classic
Force Theme and Jedi Order Theme (which itself is based on
Thursday, December 1, 2011
As part of the
game's promotion, Lucasarts and Bioware are releasing one track
per day from Star Wars: The Old
Republic's orchestral score until the game ships, freely
available on their Youtube and Facebook pages. The first track,
Mandalorian Blockade", features music from me as well as
Mark Griskey, Gordy Haab, and Lennie Moore - my music is the
thematic choral action cue from 3:45 to the end in this track.
More to come!
Thursday, February 10, 2011
All three of the
games I worked on last year at LucasArts are nominated for
Game Audio Network Guild
awards! Big congrats to the Monkey Island 2 SE, Star Wars:
Force Unleashed 2, and Star Wars: Old Republic teams - to date
those are the three games I'm most proud of.
Saturday, July 17, 2010
Check out video
interviews with me and the other Star Wars: The Old Republic
composers over at
Gamespot, and a video documentary / interview on our score