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INSTRUMENTS
Large Steel Frame - Deep
hits, thunderous clangs, scrapes, tremolos, and rolls from a three-sided
15"x15"x7" frame. 20 articulations, up to 7 velocity layers and 2 round robin
variations per articulation. Includes a secondary "Bass-FX" patch for an even
deeper bass tone.
Large Cylinder - Fingered
hits and rolls from a hollow metal cylinder, 8.5" in diameter and 7" tall. 3
articulations, up to 9 velocity layers and 3 round robin variations per
articulation. Includes a secondary "Bass-FX" patch for an even deeper bass
tone.
Small Cylinder - Fingered
hits from another hollow metal cylinder, 6.5" in diameter and 3.5" tall. 2
articulations, up to 7 velocity layers and 3 round robin variations per
articulation.
Metal Spring - Plucks and
scrapes from a 5.5" metal spring. 3 articulations, 7 velocity layers.
Includes a secondary "Tuned" patch for playing in pitch.
Metal Cone - Various hits
on a bell shape, 6.5" in diameter by 4" tall. 3 articulations, 7 velocity layers
and 2 round robin variations per articulation.
FX Giant Hits - Several
pitched and unpitched ambient hits, sculpted from other Impact: Steel
samples.
FX Sweeps and Textures -
Evocative ambient textures, drones, and sweeps, also sculpted from other
Impact: Steel samples. These patches also feature dynamic filtering via
modwheel, allowing for realtime timbral control.
FX "Clang Ensemble" -
A group of percussionists playing Large Steel Frames. The Kontakt 2 version also features automatic
humanization (variation in timing and loudness of individual hits) among the
players, adjustable via scripting.
ERGONOMICS
Impact: Steel was
designed to be as playable as possible, on both drum controllers as well as MIDI
keyboards. As such, all main patches are keymapped without overlap, and can be
loaded on a single channel for instant playability of all instruments. On a MIDI
keyboard, hits are mapped to black keys, while scrapes, rolls, and tremolos are
mapped to white keys. This should increase ease of playing for composers without
dedicated drum controllers.
An additional set of "L/R" patches
is included as well, with left/right hand hits separated onto adjacent notes to
facilitate playing fast passages.
PATCH
LIST
Large Steel Frame 1
Large Steel Frame 1 (LR)
Large Steel Frame 2
Large Steel Frame 2 (LR)
Large Steel Frame Bass-FX
Large Cylinder
Large Cylinder (LR)
Large Cylinder Bass-FX
Small Cylinder
Small Cylinder (LR)
Metal Spring
Spring Pluck Tuned
Metal Cone
Metal Cone (LR)
FX Clang Ensemble
FX Giant Hits - Bellowing Drone * The separated Giant Hits
patches are pitched
FX Giant Hits - Grey Steel
FX Giant Hits - Horror Hit
FX Giant Hits - Underwater
FX Giant Hits (all) * includes several other
unpitched hits
FX Sweep - Deep Crisscross
FX Sweep - Falling Scrape
FX Texture - Buzzing Overtones
FX Texture - Nuclear Reactor
FX Texture - Singing Overtones
FX Texture - Singing Steel
FX Texture - Underwater
FX Sweeps and Textures (all)
Copyright (c) 2007 by
Wilbert Roget, II. All Rights Reserved. |